![]() The object and landscape sets used to generate the field are arranged into 'themes' including forests, martian landscapes, beaches and 'hell'. Levels designs are randomly generated by the use of alpha-numeric strings as their seeds. The game's graphics and sound design is primarily 'cartoon-like' (though less so than the later games in the series). The references to the developers' home county, Yorkshire, is visible, with a soundbank named "Tykes", which is a Yorkshire accent, and in the "Hell" level found in the single player mission mode, a sign with "Welcome to Ossett! Ha! ha! ha!" written on it. It was also the last version released for the Commodore Amiga platform from which the game originated. The game was called Total Wormage, before it was renamed Worms.ĭuring the development of Worms 2, Andy Davidson wrote Worms – The Director's Cut, a special edition produced exclusively for the Amiga. Team17 made an offer on-the-spot to develop and publish the game. Mark suggested to Andy that he should speak to Ocean/Team17 as they would be an ideal partner – they also had a stand at the show. He then took the game to the European Computer Trade Show, where he met with Mark Foreman – Head Games Buyer at GEM Distribution. Davidson sent the game to several publishers with no success. The game at this stage was called Total Wormage (possibly in reference to Total Carnage) and it did not win the competition. The game was originally created by Andy Davidson as an entry for a Blitz BASIC programming competition run by the Amiga Format magazine, a cut-down version of the programming language having been covermounted previously. The aim is to use various weapons to kill the worms on the other teams and have the last surviving worm(s). Worms is a turn based game where a player controls a team of worms against other teams of worms that are controlled by a computer or human opponent. It is the first game in the Worms series of video games and was initially only available for the Amiga. ![]() Worms is an artillery strategy video game developed by Team17 and released in 1995. ![]()
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